feat(core): improve platform compatibility and startup robustness
This update enhances cross-platform reliability by addressing potential hangs during application startup on Linux environments using WebKitGTK. Additionally, native taskbar badge functionality is improved for macOS and Linux, ensuring accurate display of sync status. Configuration settings are also updated to include more specific internal crate reads and web search capabilities. - Added timeout fallback to waitForAnimationFrame in Svelte - Improved set_sync_badge logic for macOS/Linux platforms - Updated local configuration with detailed dependency reads
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+15
-1
@@ -177,7 +177,21 @@ pub fn set_sync_badge(
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.map_err(|err| format!("Could not set taskbar badge: {err}"))?;
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}
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#[cfg(not(target_os = "windows"))]
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// Native badge count: works on Linux (via the desktop's launcher API, e.g. Unity's
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// LauncherEntry, also honored by GNOME/KDE) and macOS (dock badge). Matched against the
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// app's `<product-name>.desktop` file on Linux, so it's a silent no-op on launchers that
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// don't implement the protocol.
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#[cfg(any(target_os = "linux", target_os = "macos"))]
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{
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let Some(window) = app.get_webview_window("main") else {
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return Ok(());
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};
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window
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.set_badge_count(if count > 0 { Some(count as i64) } else { None })
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.map_err(|err| format!("Could not set taskbar badge: {err}"))?;
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}
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#[cfg(not(any(target_os = "windows", target_os = "linux", target_os = "macos")))]
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{
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let _ = (app, count);
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}
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